Wednesday, 7 December 2011

Character Turnaround

Here's the character completely modelled and textured. Feedback is encouraged, as always.

We also started filming our making of yesterday, which we're breaking up into 8-9 short videos covering each aspect of production as we do them. So expect the first introductory video soon, followed by Finlay's modelling one within the next couple of weeks. This just makes it easier for us to keep you lot updated, while allowing us to get a decent making of without cramming it in last minute.

Anyway, here's the turnaround... full screen, HD for full effect :)


1 comment:

  1. I'm not sure what's putting me off with his face....I think maybe its where is nose is positioned. Seems quite low and far away from the eyes. Also...I would watch the wide spacing between his legs, will look awkward when animated, but then it depends what you see of him in each shot. Apart from that, things are looking good!!!